One solution there, is to restart adb so that the daemon reactivates, then UE4 will resume from hang. Of course I recommend renaming it back after it.ĭon’t know if this is related, sometimes it still hangs similarly and it gets stuck with adb To “fix” this, or rather unlocking the engine from this nasty loop, I only had to rename DerivedDataCache to something else. What I found out is that the UE4Editor-Cmd looks into C:/programData/Epic/Engine/DerivedDataCache folders. It only uses 100% of one core (25% cpu usage in my quad core case). It does so without any OS hang or crash messages. After some “random” time, even if I leave the unreal engine idle it hangs.
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